/*** 
This is the menu creation code - place it right after you body tag
Feel free to add this to a stand-alone js file and link it to your page.
**/

//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

oCMenu.frames = 0

//Menu properties   
oCMenu.pxBetween=30
oCMenu.fromLeft=20 
oCMenu.fromTop=0   
oCMenu.rows=1 
oCMenu.menuPlacement="center"
                                                             
oCMenu.offlineRoot="." 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1 
oCMenu.wait=1000 
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=0

//Background bar properties
oCMenu.useBar=1
oCMenu.barWidth="100%"
oCMenu.barHeight="menu" 
oCMenu.barClass="clBar"
oCMenu.barX=0 
oCMenu.barY=0
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=110
oCMenu.level[0].height=20 
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="bottom"
//Property added ---- Doesn't apply to the top level. This gives you a border around all items.
oCMenu.level[0].roundBorder=2

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=oCMenu.level[0].width-2
oCMenu.level[1].height=22
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=0
oCMenu.level[1].borderY=0
oCMenu.level[1].align="right" 
oCMenu.level[1].offsetX=-(oCMenu.level[0].width-2)/2+20
oCMenu.level[1].offsetY=0
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=150
oCMenu.level[2].height=20
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"


/******************************************
Menu item creation:
myCoolMenu.makeMenu(name, parent_name, text, link, target, width, height, regImage, overImage, regClass, overClass , align, rows, nolink, onclick, onmouseover, onmouseout) 
*************************************/

oCMenu.makeMenu('top0','','&nbsp;Main','','')
  oCMenu.makeMenu('sub00','top0','Main','http://www.luciedonline.com/main.php')
  oCMenu.makeMenu('sub01','top0','Sign up','http://www.luciedonline.com/signup.php')

	
oCMenu.makeMenu('top1','','&nbsp;About','')
	oCMenu.makeMenu('sub10','top1','profiles','http://www.luciedonline.com/about/profiles.php')
	oCMenu.makeMenu('sub11','top1','game masters','http://www.luciedonline.com/about/gm.php')

	
oCMenu.makeMenu('top2','','&nbsp;Lucied','')
	oCMenu.makeMenu('sub20','top2','The world','http://www.luciedonline.com/lucied/world.php')
	oCMenu.makeMenu('sub21','top2','History','http://www.luciedonline.com/lucied/history.php')
        oCMenu.makeMenu('sub22','top2','Factions','http://www.luciedonline.com/lucied/factions.php')
        oCMenu.makeMenu('sub23','top2','Places','http://www.luciedonline.com/lucied/places.php')


oCMenu.makeMenu('top3','','&nbsp;Community','')
	oCMenu.makeMenu('sub30','top3','Message Board','http://www.luciedonline.com/forum/index.php','_blank')
	oCMenu.makeMenu('sub31','top3','Links','http://www.luciedonline.com/links/links.php')


//Leave this line - it constructs the menu
oCMenu.construct()		
